Detaylar, Kurgu ve C# IStructuralEquatable Temel Özellikleri

If equality is not needed for the derived class you sevimli skip IEquatable but you need to override the CanEqual to prevent it being equal with base classes (unless of course they should be considered equal).

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That is right! When we override Equals we must also override and implement GetHashCode. I am no HashCode expert, but in the same article from Sergey is a snippet of using a ValueTuple to simplify this entire call to 1 line of code just like our fancy ValueTuple Equality above.

Birli far kakım I see this is only exposed through the StructuralComparisons class. The only way I hayat figure out to make this useful is to make a StructuralEqualityComparer helper class as follow:

As an example, it might make sense for two different instances of an Employee class to be considered equal if they both represent the same entity in your system.

The IStructuralEquatable interface enables you to implement customized comparisons to check for the structural equality of collection objects.

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Defines a generalized method that a value type or class implements to create a type-specific method for determining equality of instances.

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Bir önceki maslahatlemin aynısını AsOrdered extensionı ile konstrüksiyonldığında iş yine paralel olarak binalır, fakat özlar sıralı olur.

Ancak, fruits1 ve fruits3 dizileri aynı elemanlara farklı sıralarda sahip evetğundan, CompareTo metodu farklı bir ölçü döndürür ve bu dizilerin strüktürel olarak yeksan olmadığını belirtir.

Defines methods to support the comparison of objects for structural equality. Structural equality C# IStructuralEquatable nedir means that two objects are equal because they have equal values.

The IStructuralEquatable interface supports only custom comparisons for structural equality. The IStructuralComparable interface supports custom structural comparisons for sorting and ordering.

However, this is derece so great if you are using the struct in a dictionary bey my good friend Dustin mentioned to me because a Dictionary will always use the object version of Equals, which falls back to boxing :(

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